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New Pre-Order 2026 Release Schedule
Essentials (OSR) The Citadel on the Wilderlands (OSR) The Duchy of Ashlar (OSR) The Lonely Coast (OSR) Dungeons (OSR) Treasure (OSR) Urban (OSR) Villages & Towns (OSR) Wilderness (OSR) Collections & Miscellaneous (OSR)
Essentials (5e) The Citadel on the Wilderlands (5e) The Duchy of Ashlar (5e) The Lonely Coast (5e) Dungeons (5e) Treasure (5e) Urban (5e) Villages & Towns (5e) Wilderness (5e) Collections & Miscellaneous (5e)
Essentials (Pathfinder) The Duchy of Ashlar (Pathfinder) The Lonely Coast (Pathfinder) Dungeons (Pathfinder) Treasure (Pathfinder) Urban (Pathfinder) Villages & Towns (Pathfinder) Wilderness (Pathfinder) Collections & Miscellaneous (Pathfinder)
Essentials (System Neutral) Be Awesome at (System Neutral) Cartography & Campaign Settings (System Neutral) Markdown 20 Things (System Neutral) Monstrous Lairs (System Neutral) System Neutral Special Collections Treasure (System Neutral) Urban (System Neutral)
About AI Statement Get the Sunday Supplement Raging Swan Press on Patreon The Tome Club
All Posts Game Design. Game Play. Game Advice The Sunday Supplements The Wisdom of Gary Gygax Swanblog Archive
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New & Pre-Orders New Pre-Order 2026 Release Schedule OSR Essentials (OSR) The Citadel on the Wilderlands (OSR) The Duchy of Ashlar (OSR) The Lonely Coast (OSR) Dungeons (OSR) Treasure (OSR) Urban (OSR) Villages & Towns (OSR) Wilderness (OSR) Collections & Miscellaneous (OSR) 5e Essentials (5e) The Citadel on the Wilderlands (5e) The Duchy of Ashlar (5e) The Lonely Coast (5e) Dungeons (5e) Treasure (5e) Urban (5e) Villages & Towns (5e) Wilderness (5e) Collections & Miscellaneous (5e) Pathfinder Essentials (Pathfinder) The Duchy of Ashlar (Pathfinder) The Lonely Coast (Pathfinder) Dungeons (Pathfinder) Treasure (Pathfinder) Urban (Pathfinder) Villages & Towns (Pathfinder) Wilderness (Pathfinder) Collections & Miscellaneous (Pathfinder) Shadowdark System Neutral Essentials (System Neutral) Be Awesome at (System Neutral) Cartography & Campaign Settings (System Neutral) Markdown 20 Things (System Neutral) Monstrous Lairs (System Neutral) System Neutral Special Collections Treasure (System Neutral) Urban (System Neutral) Free
Raging Swan Press
Resources for busy GMs
New Releases |Sunday Supplement | About | About AI Statement Get the Sunday Supplement Raging Swan Press on Patreon The Tome Club Swanblog | All Posts Game Design. Game Play. Game Advice The Sunday Supplements The Wisdom of Gary Gygax Swanblog Archive Contact

Welcome to the Raging Swan Press blog. Herein you’ll find resource and advice articles to make your game better. From time to time, we’ll also post exciting Raging Swan Press news!

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Featured Posts

Featured
Raging Swan Press in One Word
June 9, 2026
Design Advice, GM's Resource, Campaign Design
Raging Swan Press in One Word
June 9, 2026
Design Advice, GM's Resource, Campaign Design

What single word defines Raging Swan Press?

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June 9, 2026
Design Advice, GM's Resource, Campaign Design
You Should Practise Foveated Campaign Design
May 25, 2026
Design Advice, GM's Resource, Campaign Design
You Should Practise Foveated Campaign Design
May 25, 2026
Design Advice, GM's Resource, Campaign Design

Having a detailed, believable setting laden with verisimilitude is the foundation of a successful campaign. That said, designing an entire world for your game is exhausting, impractical and unnecessary.

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May 25, 2026
Design Advice, GM's Resource, Campaign Design
Run Your Games in HD
April 13, 2026
Design Advice, GM's Resource
Run Your Games in HD
April 13, 2026
Design Advice, GM's Resource

When you watch a film, do you prefer watching it in Standard Definition or High Definition?

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April 13, 2026
Design Advice, GM's Resource
Finding the Time
December 30, 2025
Design Advice, GM's Resource
Finding the Time
December 30, 2025
Design Advice, GM's Resource

I remember the Good Old Days when I had acres of free time to game. It was a carefree time. School holidays were epic—we’d game for days at a time. We had nothing else to do.

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December 30, 2025
Design Advice, GM's Resource
Dungeon Design Tips For Beginners
September 2, 2025
Design Advice, GM's Resource
Dungeon Design Tips For Beginners
September 2, 2025
Design Advice, GM's Resource

Designing a dungeon can be a daunting prospect. Fear not. If you follow these tips, you’ll be well on the way to designing a fun, engaging dungeon for your friends!

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September 2, 2025
Design Advice, GM's Resource
GMs! Details Matter
April 11, 2025
GM's Resource
GMs! Details Matter
April 11, 2025
GM's Resource

To be a successful GM, your adventures and settings must connect deeply with your players.

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April 11, 2025
GM's Resource
Dressed vs. Undressed: An Example of Play
November 5, 2024
GM's Resource
Dressed vs. Undressed: An Example of Play
November 5, 2024
GM's Resource

Raging Swan Press is a big fan of dressed dungeons. A dressed dungeon feels more real than an undressed dungeon. A dressed dungeon engages your players’ imaginations, promotes creative play and helps them immerse themselves in the adventure.

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November 5, 2024
GM's Resource
Dungeon Dressing Explained
October 8, 2024
GM's Resource
Dungeon Dressing Explained
October 8, 2024
GM's Resource

Games set in a richly detailed, immersive world are better than games that are not. It should come as no surprise that we are huge fans of dungeon dressing, but what exactly is dungeon dressing, and why do we keep going on about it?

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October 8, 2024
GM's Resource

Recent Posts

Check out our recent posts, many of which include free downloads, or visit the Archive to browse all our blog posts.

6 Easy Ways to Ruin the Game Session
6 Easy Ways to Ruin the Game Session

I’ve written before about how to be a good gamer. Sometimes it’s fun—and useful—to look at the other side of the coin. Sometimes it’s worthwhile thinking about how you could ruin a gaming session. Knowing what ruins a gaming session makes it easier to avoid doing those things. 

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Player's Advice, GM's AdviceCreighton BroadhurstDecember 18, 2019Game PlayComment
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“Everything is Better with Tentacles ”
— Creighton Broadhurst