One is hard-stretched to design a dungeon without noting the appearance of its walls. Whether the dungeon is an ancient and forgotten crypt haunted by the ghosts of yesteryear or a newly-built den of smugglers and slavers staffed by men most foul, a dungeon’s walls help set the tone for an adventure as well as player expectations for what horrors might lurk within.
A free GM’s Resource for any fantasy roleplaying game.
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